He is provided with more damage resistance than other perks, so he can aggro and slay large groups of Zeds in close combat. In the original version, they were not much different from Clots, but their unimplemented 2.0 form had them equipped with shotguns that they would randomly fire. Berserker is the tank perk of Killing Floor 2, using melee and ranged decapitating weapons. Unlike the Wretch which was ultimately replaced by the Siren, the Infected Soldier was originally intended to still appear in 2.0 and can be found in the game files. Minimum travel distance for projectile to explode 3.87m. In Killing Floor 2 the Husk has gained a self-detonating attack where it blows.
In most games it is the only regular enemy with a long-range attack. The Husk also has a slightly weaker melee attack. EVEN RPG DOES LITTLE DAMAGE TO HIM HE DOESNT CARE IF YOU HAVE ONLY 1 HP LEFT, HE JUST WANTS YOU TO BE DEAD HE WONS STOP CHASING YOU. It fires a flammable ranged attack that pierces armor and deals continuous damage to those hit by it.
The Infected Soldier was a specimen that appeared in the early versions of the original Killing Floor Mod, but it was removed in version 2.0. RPG-7 featuring cone-shaped backblast explosion (AOE angle 90 degrees). The Husk is a Specimen in the Killing Floor games that is equipped with a powerful flame cannon.